iAN mAUDE ​​vIDEO gAME aRTIST
DSK International Campus. ​
Pune/India​.
Video Game Art Lecturer.
Waggle Games. ​
[Indy Project].
QC, Canada/UK​.
Lead Artist.
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The Chinese Room.
Portsmouth, England.
Lead Artist – Environments.
​Action Pants Inc (Ubisoft Vancouver).​
Vancouver, BC, Canada.
Senior/Lead Artist – Environments.

​Rockstar Vienna.​
Vienna, Austria.
Senior Artist – Environments.

​Acclaim Studios.​
Manchester, England, UK.
Environment Artist.

​Razorworks.​
Oxford, England, UK.
Environment Artist.
Stainless Software (Technologies).​
Isle of Wight, England, UK.
Environment Artist – Team Lead.


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Software knowledge:
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• 3D Studio Max
• Maya
• ZBrush
• xNormal
• World Machine
• Adobe Photoshop
• Adobe Illustrator
• Texture Packer
• Marmoset 2/3
• Quixel Suite
• Painter
• CryEngine3
• Unity
• Unreal
• Alienbrain
• Perforce
• In-House Engines

Education:

University of Teesside
1995 – 1998 BA (Hons)
Graphic Design/Illustration: 2.1

C.V. and written references​ available on request. I'm currently residing in Pune, India.
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[+91] 96659 34442
Softography:
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Everyone's Gone To The Rapture
Developed by The Chinese Room, 2015.
SpinGem
Developed by Waggle Games for iOs, 2011.
Pure Football
Developed by Action Pants Inc (aka) Ubisoft Vancouver for PS3 & Xbox 360, 2010.
Academy of Champions
Developed by Action Pants Inc (aka) Ubisoft Vancouver for Wii, 2009.
Manhunt 2
(TPS) Developed by Rockstar Vienna & Published by Rockstar for PSP, PS2 and Xbox, 2007.
Interview with a Made Man
(TPS) Developed by Acclaim/Silverback Studios. Published by Mastertronic for PS2, Xbox and PC, 2006.
Ford Racing 2
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC, 2003
Total Immersion Racing
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC – 2002
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