iAN mAUDE vIDEO gAME aRTIST
DSK International Campus.
Pune/India.
Video Game Art Lecturer.
Waggle Games.
[Indy Project].
QC, Canada/UK.
Lead Artist.
The Chinese Room.
Portsmouth, England.
Lead Artist – Environments.
Action Pants Inc (Ubisoft Vancouver).
Vancouver, BC, Canada.
Senior/Lead Artist – Environments.
Rockstar Vienna.
Vienna, Austria.
Senior Artist – Environments.
Acclaim Studios.
Manchester, England, UK.
Environment Artist.
Razorworks.
Oxford, England, UK.
Environment Artist.
Stainless Software (Technologies).
Isle of Wight, England, UK.
Environment Artist – Team Lead.
Software knowledge:
• 3D Studio Max
• Maya
• ZBrush
• xNormal
• World Machine
• Adobe Photoshop
• Adobe Illustrator
• Texture Packer
• Marmoset 2/3
• Quixel Suite
• Painter
• CryEngine3
• Unity
• Unreal
• Alienbrain
• Perforce
• In-House Engines
Education:
University of Teesside
1995 – 1998 BA (Hons)
Graphic Design/Illustration: 2.1
C.V. and written references available on request. I'm currently residing in Pune, India.
[+91] 96659 34442
Softography:
Everyone's Gone To The Rapture
Developed by The Chinese Room, 2015.
SpinGem
Developed by Waggle Games for iOs, 2011.
Pure Football
Developed by Action Pants Inc (aka) Ubisoft Vancouver for PS3 & Xbox 360, 2010.
Academy of Champions
Developed by Action Pants Inc (aka) Ubisoft Vancouver for Wii, 2009.
Manhunt 2
(TPS) Developed by Rockstar Vienna & Published by Rockstar for PSP, PS2 and Xbox, 2007.
Interview with a Made Man
(TPS) Developed by Acclaim/Silverback Studios. Published by Mastertronic for PS2, Xbox and PC, 2006.
Ford Racing 2
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC, 2003
Total Immersion Racing
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC – 2002