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DSK International Campus. ï»¿â€‹

Pune/India​.

Video Game Art Lecturer.

 

Waggle Games. ï»¿â€‹

[Indy Project].

QC, Canada/UK​.

Lead Artist.

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The Chinese Room.

Portsmouth, England.
Lead Artist – Environments.


 

​Action Pants Inc (Ubisoft Vancouver).​
Vancouver, BC, Canada.
Senior/Lead Artist – Environments.



​Rockstar Vienna.​
Vienna, Austria.
Senior Artist – Environments.



​Acclaim Studios.​
Manchester, England, UK.
Environment Artist.



​Razorworks.​
Oxford, England, UK.
Environment Artist.


Stainless Software (Technologies).​

Isle of Wight, England, UK.
Environment Artist – Team Lead.





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Software knowledge:

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• 3D Studio Max
• Maya

• ZBrush

• xNormal

• World Machine
• Adobe Photoshop
• Adobe Illustrator

• Texture Packer

• Marmoset 2/3

• Quixel Suite
• Painter
• CryEngine3

• Unity

• Unreal
• Alienbrain
• Perforce
• In-House Engines



Education:



University of Teesside

1995 – 1998 BA (Hons)

Graphic Design/Illustration:  2.1



C.V. and written references​ available on request. I'm currently residing in Pune, India.

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[+91] 96659 34442

ian.maude@hotmail.co.uk

Softography:

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Everyone's Gone To The Rapture
Developed by The Chinese Room, 2015.

 

SpinGem
Developed by Waggle Games for iOs, 2011.


Pure Football
Developed by Action Pants Inc (aka) Ubisoft Vancouver for PS3 & Xbox 360, 2010.


Academy of Champions 
Developed by Action Pants Inc (aka) Ubisoft Vancouver for Wii, 2009.


Manhunt 2
(TPS) Developed by Rockstar Vienna & Published by Rockstar for PSP, PS2 and Xbox, 2007.


Interview with a Made Man
(TPS) Developed by Acclaim/Silverback Studios. Published by Mastertronic for PS2, Xbox and PC, 2006.


Ford Racing 2
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC, 2003


Total Immersion Racing
Developed by Razorworks & published by Empire Interactive for PS2, Xbox and PC – 2002

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